1 min readExecutive Guide

Executive Guide

Hot Games: Towards a Holistic Assessment of the Planet Warming Emissions of Video Games based on 2024-2025 Data

Author
Aziz Shuaib Ausi
Published
29 August 2026
Reading time
1 min
Publication type
Executive Guide
Availability
Open access

Executive Summary

This research paper, "Hot Games: Towards a Holistic Assessment of the Planet Warming Emissions of Video Games based on 2024-2025 Data," provides an updated and comprehensive analysis of the global environmental impact of the video game industry. It synthesizes publicly available data across various categories including game development, hardware, sales, download sizes, play time, and service subscriptions, aiming for a detailed yet critiquable assessment of planet-warming emissions.

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This research paper, "Hot Games: Towards a Holistic Assessment of the Planet Warming Emissions of Video Games based on 2024-2025 Data," provides an updated and comprehensive analysis of the global environmental impact of the video game industry. It synthesizes publicly available data across various categories including game development, hardware, sales, download sizes, play time, and service subscriptions, aiming for a detailed yet critiquable assessment of planet-warming emissions.

Why it matters

Understanding the environmental footprint of the video game sector is critical for informing sustainability strategies and operational adjustments across technology, entertainment, and manufacturing industries. This research provides a data-driven foundation for assessing the impact of digital consumption and production, enabling stakeholders to identify key areas for emissions reduction and develop more sustainable practices.

Key insights

  • The research offers a holistic assessment of the global environmental impact specifically related to the production and use of video games.
  • It leverages a broad spectrum of publicly available data, encompassing game development, hardware, sales figures, download sizes, player engagement metrics (time spent playing), and subscription data for multiplayer and cloud services.
  • This study updates previous assessments published in 2020 and 2022, incorporating more current 2024-2025 data.
  • The analysis categorizes emissions broadly but with sufficient detail to allow for future scrutiny and improvement.

Source

arXiv — Computers and Society — https://arxiv.org/abs/2608.19040

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Cite this publication (APA 7)

Aziz Shuaib Ausi (2026). Hot Games: Towards a Holistic Assessment of the Planet Warming Emissions of Video Games based on 2024-2025 Data. Executive Guide. Aziz Shuaib Ausi. https://www.azizshuaib.com/verify/ASA-EXG-2026-00803

Verification

This is an authenticated institutional record.

Verification ID
ASA-EXG-2026-00803
Version
v1.0 · r0
Issued
29 August 2026
Publisher
Aziz Shuaib Ausi
Licence
All rights reserved. Reproduction requires written permission.

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