Executive Guide
WIP: LLM Odyssey: A Game-Based Platform for Teaching LLM Engineering Concepts
- Author
- Aziz Shuaib Ausi
- Published
- August 19, 2026
- Reading time
- 1 min
- Publication type
- Executive Guide
- Availability
- Open access
Executive Summary
A work-in-progress research paper introduces LLM Odyssey, an open-source, browser-based serious gaming platform designed to teach Large Language Model (LLM) engineering concepts. It comprises 13 interactive games structured across three learning tiers, aiming to address gaps in current computer science curricula regarding practical LLM application and provide structured pedagogical support for complex topics like tokenization, transformer architecture, prompt engineering, RAG, and production deployment.
A work-in-progress research paper introduces LLM Odyssey, an open-source, browser-based serious gaming platform designed to teach Large Language Model (LLM) engineering concepts. It comprises 13 interactive games structured across three learning tiers, aiming to address gaps in current computer science curricula regarding practical LLM application and provide structured pedagogical support for complex topics like tokenization, transformer architecture, prompt engineering, RAG, and production deployment.
Why it matters
The development of platforms like LLM Odyssey is strategically important for bridging the growing skills gap in artificial intelligence and machine learning. By providing structured, interactive learning for LLM engineering, it enables the broader workforce and academic institutions to develop critical capabilities necessary for innovation and deployment in AI-driven economies.
Key insights
- LLM Odyssey is an open-source, browser-based serious gaming platform for teaching LLM engineering.
- The platform includes 13 interactive games covering key LLM concepts such as tokenization, transformer architecture, prompt engineering, retrieval augmented generation (RAG), and production deployment.
- It addresses a noted gap in computer science curricula where these practical LLM topics are underrepresented.
- The platform is structured into three learning tiers, aligned with Bloom's revised taxonomy, to provide pedagogical scaffolding and structured learning pathways.
- Current interactive tools often lack this pedagogical structure, focusing on individual concepts without a cohesive learning journey.
Source
arXiv — Computers and Society — https://arxiv.org/abs/2608.16924
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Download & citation
Cite this publication (APA 7)
Aziz Shuaib Ausi (2026). WIP: LLM Odyssey: A Game-Based Platform for Teaching LLM Engineering Concepts. Executive Guide. Aziz Shuaib Ausi. https://www.azizshuaib.com/verify/ASA-EXG-2026-00454
Verification
This is an authenticated institutional record.
- Verification ID
- ASA-EXG-2026-00454
- Version
- v1.0 · r0
- Issued
- 8/19/2026
- Publisher
- Aziz Shuaib Ausi
- Licence
- All rights reserved. Reproduction requires written permission.