Executive Guide · Open access
Research Summary: The impact of metaverse use on media college students’ understanding and recalling of cultural content: a quasi-experimental study
- Original authors
- Attribution requires verification
- Original source
- Frontiers in Education
- Summary & Analysis prepared by
- Aziz Shuaib Ausi
- Resource type
- Research Summary / Knowledge Resource
- Resource published on AZIZ OS
- 28 August 2026
- Last updated
- 22 September 2026
- Reading time
- 1 min
- Publication type
- Executive Guide
- Availability
- Open access
About this Summary & Analysis
AZIZ OS provides independently prepared summaries and analytical interpretations of externally published research and knowledge sources. The underlying works remain attributable to their original authors and rights holders. This resource is intended to improve accessibility and understanding and does not replace the original publication.
A quasi-experimental study investigated the impact of metaverse-based learning on media college students' understanding and recalling of cultural content. The research, conducted with 142 media students, utilized a pre-test and post-test design to measure changes after exposure to cultural content within a metaverse environment, against a backdrop of increasing immersive digital learning. The study aimed to address a gap in experimental research regarding metaverse's educational impact on cultural content assimilation.
Why it matters
This research is strategically important because it explores the educational efficacy of emerging immersive technologies like the metaverse. Understanding its impact on content comprehension, particularly cultural content, can inform future investment and pedagogical strategies for digital learning environments.
Key insights
- Experimental studies on the metaverse's impact on understanding and recalling cultural content are limited.
- The study examined changes in media students' understanding and recalling of cultural content after metaverse participation.
- A quasi-experimental design was used, involving two non-random groups.
- One hundred and forty-two media students participated in the study.
- A pre-test and post-test methodology was applied.
- Cultural content was presented to participants via the 'Metave' (likely a specific metaverse platform or environment, though the name is truncated in the source).
Source
Frontiers in Education — https://www.frontiersin.org/articles/10.3389/feduc.2026.1930148
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- Verification ID
- ASA-EXG-2026-00632
- Version
- v1.0 · r0
- Issued
- 28 August 2026
- Resource prepared by
- Aziz Shuaib Ausi
- Resource status
- Research Summary / Knowledge Resource
- Underlying work
- The impact of metaverse use on media college students’ understanding and recalling of cultural content: a quasi-experimental study
- Original authors
- Attribution requires verification
- Original source
- Frontiers in Education
- Provenance status
- Attribution requires verification
- Rights
- Underlying publication rights remain with the respective copyright holder(s). Refer to the original source for authoritative publication and licensing information.
This verification confirms the AZIZ OS resource record and its documented provenance. It does not establish authorship of the underlying external work.