1 min readExecutive Guide

Executive Guide

LiveSim: Simulating Environment-Shaped Users in Multi-Agent Live-Stream Ecosystems

Author
Aziz Shuaib Ausi
Published
28 August 2026
Reading time
1 min
Publication type
Executive Guide
Availability
Open access

Executive Summary

The research introduces LiveSim, a novel framework leveraging Large Language Models (LLMs) to simulate dynamic user behavior within multi-agent live-stream ecosystems. Unlike traditional methods relying on static user profiles, LiveSim progressively refines user behavioral hypotheses based on real-time, trajectory-grounded interactions. This approach allows for the identification and integration of environmental shaping effects that continuously alter user behavior, enhancing the realism and adaptability of simulations.

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The research introduces LiveSim, a novel framework leveraging Large Language Models (LLMs) to simulate dynamic user behavior within multi-agent live-stream ecosystems. Unlike traditional methods relying on static user profiles, LiveSim progressively refines user behavioral hypotheses based on real-time, trajectory-grounded interactions. This approach allows for the identification and integration of environmental shaping effects that continuously alter user behavior, enhancing the realism and adaptability of simulations.

Why it matters

This development is strategically significant as it offers a more sophisticated method for understanding and predicting complex user behavior in dynamic digital environments. The ability to simulate how environments shape user actions provides organizations with critical insights for adaptive strategy development, content optimization, and platform design, leading to more resilient and responsive operational models.

Key insights

  • Existing user behavior simulation approaches often fall short in socially intensive environments due to their reliance on static user profiles.
  • LiveSim is an LLM-based framework designed for live-stream ecosystem simulation.
  • It represents users as editable behavioral hypotheses that are refined through trajectory-grounded interactions.
  • Discrepancies between simulated and observed trajectories are used to reveal and integrate environmental shaping effects.
  • These environmental signals are extracted as transferable components, suggesting broader applicability beyond live-stream contexts.

Source

arXiv — Computers and Society — https://arxiv.org/abs/2608.26849

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Cite this publication (APA 7)

Aziz Shuaib Ausi (2026). LiveSim: Simulating Environment-Shaped Users in Multi-Agent Live-Stream Ecosystems. Executive Guide. Aziz Shuaib Ausi. https://www.azizshuaib.com/verify/ASA-EXG-2026-00729

Verification

This is an authenticated institutional record.

Verification ID
ASA-EXG-2026-00729
Version
v1.0 · r0
Issued
28 August 2026
Publisher
Aziz Shuaib Ausi
Licence
All rights reserved. Reproduction requires written permission.

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