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1 min readExecutive Guide

Executive Guide

Research Summary: Hot Games: Towards a Holistic Assessment of the Planet Warming Emissions of Video Games based on 2024-2025 Data

Original authors
Attribution requires verification
Original source
arXiv — Computers and Society
Summary & Analysis prepared by
Aziz Shuaib Ausi
Resource type
Research Summary / Knowledge Resource
Resource published on AZIZ OS
28 August 2026
Last updated
22 September 2026
Reading time
1 min
Publication type
Executive Guide
Availability
Open access
About this Summary & Analysis

AZIZ OS provides independently prepared summaries and analytical interpretations of externally published research and knowledge sources. The underlying works remain attributable to their original authors and rights holders. This resource is intended to improve accessibility and understanding and does not replace the original publication.

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A recent research paper, "Hot Games," provides a holistic assessment of the global planetary warming emissions associated with the production and use of video games, utilizing 2024-2025 data. This analysis synthesizes publicly available information across various categories, including game development, hardware, sales, download sizes, player engagement, and subscription services, offering an updated perspective compared to previous reports from 2020 and 2022.

Why it matters

This research provides a crucial, updated understanding of the environmental footprint of the video game sector. Such assessments are vital for organizations to anticipate potential regulatory changes, investor scrutiny, and consumer preferences shifting towards more sustainable practices across all industries.

Key insights

  • The paper offers a global assessment of the environmental impact of video game production and usage.
  • It synthesizes publicly available data across diverse categories relevant to the video game lifecycle.
  • Data points include game development, hardware, sales figures, download magnitudes, time spent playing across platforms, and cloud/multiplayer service subscriptions.
  • The research updates previous emissions figures published in 2020 and 2022, indicating a contemporary analysis.
  • The methodology is designed to be comprehensive while retaining sufficient detail for future critique and refinement of its emissions accounting.
  • The report focuses on planetary warming emissions, specifically climate impact.

Source

arXiv — Computers and Society — https://arxiv.org/abs/2608.19040

Citation

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Verification

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Verification ID
ASA-EXG-2026-00766
Version
v1.0 · r0
Issued
28 August 2026
Resource prepared by
Aziz Shuaib Ausi
Resource status
Research Summary / Knowledge Resource
Underlying work
Hot Games: Towards a Holistic Assessment of the Planet Warming Emissions of Video Games based on 2024-2025 Data
Original authors
Attribution requires verification
Original source
arXiv — Computers and Society
Provenance status
Attribution requires verification
Rights
Underlying publication rights remain with the respective copyright holder(s). Refer to the original source for authoritative publication and licensing information.

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